This game means everything to me it's what got me into game development. I love how brutally difficult it is, but it's fair, rewarding, and incredibly well-designed. Easily my favorite Souls-like game. (And no, I didn’t like Elden Ring nearly as much.)
The story is powerful, no doubt but I hated the ending. Arthur didn’t have to die like that, man. Still, it’s a beautiful game with one of the best character arcs I’ve ever experienced. Rockstar really nailed the atmosphere.
Well, I worked on Whist and I'm genuinely proud of it. Seeing over 300,000 people play something you helped build is surreal. It taught me a lot about multiplayer design, player feedback, and delivering smooth, polished experiences.
An absolute classic. The characters, the dialogue, the world all so immersive. Geralt’s story felt grounded even in a fantasy setting. It showed me how narrative and world design can work hand-in-hand to pull you in for hours.
Criminally underrated. I loved the bike, the hordes, the survival mechanics—but man, the reunion with his wife felt so emotionally flat. She was just so... blunt. Still, I think the game deserved way more love than it got.