🎮 Unity Game Programmer – TAKA HOUSE (Saudi Arabia)

I currently work as a game developer at TAKA HOUSE I worked on Whist, a multiplayer card game with over 300K+ users. Involved in core gameplay programming, UI systems, tutorial design, performance optimization, and ad integration.

08/01/2024
 

🧠 UI Programmer – DEVNULL SOFTWARE (California, USA)

Worked on a 4X strategy game as a UI Programmer, focusing on complex systems like the Technology Tree and Stellar Database. Handled dynamic UI elements, node visualization, and improved navigation for an immersive player experience.

01/01/2024
 

🌑 Unity Game Programmer – Iron Octopus Productions (Canada)

Joined as a core Unity Programmer for The Broken Ceiling, a narrative-driven indie game. Built custom shaders, survival mechanics, and an intuitive inventory system. Contributed to the design of multiple endings and game logic systems.

12/01/2023
 

🚗 Unity Game Developer – OMNAYA STUDIO (India)

Developed and published mobile games like ToyRider, with over 60K+ organic downloads on play store. Focused on gameplay mechanics, platform optimization, and collaborated closely with artists and designers to deliver engaging user experiences.

01/01/2022
 

🧬 Unity Game Developer – GOLDEN EAGLES TECHNOLOGY (Bahrain)

Worked on NanoPass (Metaverse), building turn-based combat systems and strategic ability mechanics. Focused on cross-platform performance and clean, scalable gameplay logic.

01/01/2022